Work
Experience

Jun 2022 - Present · 2 yrs 7 mos

Product Design Team Lead

Slick - UI/UX Design Agency

Worked on Crypto, Retail and SaaS projects from initial concept to final execution & development follow up. Led Team of Junior & Senior Product designers, animation designers & developers. Worked on implementing design system Kit for projects (already used in 15 project across the company). Developed shrinked design process structure & reusable templates for startups, now adopted company-wide as the standard for all projects. Founded Slick Tea: Weekly design talks across company. Goal: actively improve design culture - sharing knowledge with team. Working tools: Figma, Miro, Maze, Google Meets, Capian.co, Clarity. My Key Focus Areas while working in Slick: UX Audits & User Testing.

Jun 2022 - Present · 2 yrs 7 mos

Product Design Team Lead

Slick - UI/UX Design Agency

Worked on Crypto, Retail and SaaS projects from initial concept to final execution & development follow up. Led Team of Junior & Senior Product designers, animation designers & developers. Worked on implementing design system Kit for projects (already used in 15 project across the company). Developed shrinked design process structure & reusable templates for startups, now adopted company-wide as the standard for all projects. Founded Slick Tea: Weekly design talks across company. Goal: actively improve design culture - sharing knowledge with team. Working tools: Figma, Miro, Maze, Google Meets, Capian.co, Clarity. My Key Focus Areas while working in Slick: UX Audits & User Testing.

Jun 2022 - Present · 2 yrs 7 mos

Product Design Team Lead

Slick - UI/UX Design Agency

Worked on Crypto, Retail and SaaS projects from initial concept to final execution & development follow up. Led Team of Junior & Senior Product designers, animation designers & developers. Worked on implementing design system Kit for projects (already used in 15 project across the company). Developed shrinked design process structure & reusable templates for startups, now adopted company-wide as the standard for all projects. Founded Slick Tea: Weekly design talks across company. Goal: actively improve design culture - sharing knowledge with team. Working tools: Figma, Miro, Maze, Google Meets, Capian.co, Clarity. My Key Focus Areas while working in Slick: UX Audits & User Testing.

Jul 2023 - Aug 2024 · 1 yr 2 mos

Product Design Team Lead

Redbrick Inc (레드브릭)

Led a team of Product Designers, 3D Game Designers, and Graphic Designers in developing a Web3 Gaming & Metaverse Platform, enabling creators to build, publish, and monetize games across multiple marketplaces, including the metaverse. Key platforms included: Studio Engine, Game Interfaces, and an Educational Platform (serving 1,000,000+ learners and facilitating 3,000,000+ projects). The primary challenge addressed was managing high design demand and non-automated workflows, which required streamlining processes and optimising team efficiency to meet project goals.

Jul 2023 - Aug 2024 · 1 yr 2 mos

Product Design Team Lead

Redbrick Inc (레드브릭)

Led a team of Product Designers, 3D Game Designers, and Graphic Designers in developing a Web3 Gaming & Metaverse Platform, enabling creators to build, publish, and monetize games across multiple marketplaces, including the metaverse. Key platforms included: Studio Engine, Game Interfaces, and an Educational Platform (serving 1,000,000+ learners and facilitating 3,000,000+ projects). The primary challenge addressed was managing high design demand and non-automated workflows, which required streamlining processes and optimising team efficiency to meet project goals.

Jul 2023 - Aug 2024 · 1 yr 2 mos

Product Design Team Lead

Redbrick Inc (레드브릭)

Led a team of Product Designers, 3D Game Designers, and Graphic Designers in developing a Web3 Gaming & Metaverse Platform, enabling creators to build, publish, and monetize games across multiple marketplaces, including the metaverse. Key platforms included: Studio Engine, Game Interfaces, and an Educational Platform (serving 1,000,000+ learners and facilitating 3,000,000+ projects). The primary challenge addressed was managing high design demand and non-automated workflows, which required streamlining processes and optimising team efficiency to meet project goals.

Sep 2019 - Apr 2022 · 2 yrs 8 mos

Product Designer

Wrapstocks

- Identify new product improvement opportunities  - Analyze how a new product satisfies market needs  - Set design requirements based on information from research  - Stay up to date on current industry trends and market conditions

Sep 2019 - Apr 2022 · 2 yrs 8 mos

Product Designer

Wrapstocks

- Identify new product improvement opportunities  - Analyze how a new product satisfies market needs  - Set design requirements based on information from research  - Stay up to date on current industry trends and market conditions

Sep 2019 - Apr 2022 · 2 yrs 8 mos

Product Designer

Wrapstocks

- Identify new product improvement opportunities  - Analyze how a new product satisfies market needs  - Set design requirements based on information from research  - Stay up to date on current industry trends and market conditions

Sep 2018 - Apr 2021 · 2 yrs 8 mos

- Working on the design system for Singular products   - Created a sports betting platform from scratch to the end with team - Helping in recruiting and onboarding a team of product designers   - Working with the product owners and the stakeholders to define MVP scopes   - Working with the product owners and the stakeholders to define MVP scopes   Working together with developers and the QA team   - Conducting A/B tests to find out the best solutions to specific problems   - Creating interactive prototypes to validate the app design before building it 

Sep 2018 - Apr 2021 · 2 yrs 8 mos

- Working on the design system for Singular products   - Created a sports betting platform from scratch to the end with team - Helping in recruiting and onboarding a team of product designers   - Working with the product owners and the stakeholders to define MVP scopes   - Working with the product owners and the stakeholders to define MVP scopes   Working together with developers and the QA team   - Conducting A/B tests to find out the best solutions to specific problems   - Creating interactive prototypes to validate the app design before building it 

Sep 2018 - Apr 2021 · 2 yrs 8 mos

- Working on the design system for Singular products   - Created a sports betting platform from scratch to the end with team - Helping in recruiting and onboarding a team of product designers   - Working with the product owners and the stakeholders to define MVP scopes   - Working with the product owners and the stakeholders to define MVP scopes   Working together with developers and the QA team   - Conducting A/B tests to find out the best solutions to specific problems   - Creating interactive prototypes to validate the app design before building it 

Sep 2017 - Aug 2018 · 1 yr

Conducted user researchs in a neuropsychology lab, focusing on the impact of visual stimuli on cognitive performance and daily task efficiency. My everyday job included assisting with research activities: developing or assisting in the development of  interview schedules; contacting potential subjects to introduce and explain study objectives and protocol and arrange interviews, either in person or by telephone, designing and executing studies to analyze how visual cues influence decision-making, attention, and behavior in real-world scenarios. Overall i gained valuable experience in data analysis and insight synthesis, skills that have significantly enhanced my ability to create user-centered designs in my Product Design career.

Sep 2017 - Aug 2018 · 1 yr

Conducted user researchs in a neuropsychology lab, focusing on the impact of visual stimuli on cognitive performance and daily task efficiency. My everyday job included assisting with research activities: developing or assisting in the development of  interview schedules; contacting potential subjects to introduce and explain study objectives and protocol and arrange interviews, either in person or by telephone, designing and executing studies to analyze how visual cues influence decision-making, attention, and behavior in real-world scenarios. Overall i gained valuable experience in data analysis and insight synthesis, skills that have significantly enhanced my ability to create user-centered designs in my Product Design career.

Sep 2017 - Aug 2018 · 1 yr

Conducted user researchs in a neuropsychology lab, focusing on the impact of visual stimuli on cognitive performance and daily task efficiency. My everyday job included assisting with research activities: developing or assisting in the development of  interview schedules; contacting potential subjects to introduce and explain study objectives and protocol and arrange interviews, either in person or by telephone, designing and executing studies to analyze how visual cues influence decision-making, attention, and behavior in real-world scenarios. Overall i gained valuable experience in data analysis and insight synthesis, skills that have significantly enhanced my ability to create user-centered designs in my Product Design career.